![]() ![]() Of course, it's personal preference which you start with, but there are really three choices that make good starting zones for players wanting to learn the combat and mechanics. Distant Future is a story-heavy, quasi-horror adventure with next to no fighting.Near Future is a story-heavy RPG with multiple party members (and mechs).Present Day is a turn-based, street-fighter-esque tournament fighting game.Wild West is a puzzle adventure with moments of action.Twilight of Edo Japan is a non-linear stealth action title with multiple routes to your objective.Imperial China is a story-based adventure game with a battle-heavy final act.Prehistory is a standard RPG with multiple party members.In truth, that's because most of the chapters are approachable to newcomers, although that doesn't mean some chapters aren't better to start with than others. ![]() When you start Live A Live, you'll be thrown into the chapter select screen with no suggested destination. What Order Should You Play The Chapters In? If you're looking for a specific one, click the link to skip straight to it. Whether you're stuck on which scenario to start with or how to win tricky battles, have a look at the pointers we've listed below for help conquering Live A Live's toughest trials.īelow we'll list all the tips and tricks offered on this page. Luckily, we have a few tips and tricks to help you start your fantastical journey throughout time off right. ![]()
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